6/4/2023 0 Comments Bloodwych amiga![]() ![]() ![]() ![]() would you not consider doing a "pure" remake with the original graphics, and then building upon that? if anyone thinks they might be able to help here, give me a shout. In the future, I would like to adapt this Editor to work on PC/Atari versions, or at least create an accompaniment program which could patch my updated data into those 2 versions of the game. this is why any input great or small from anyone else would be just marvellous. the man Bloodwych who we all know & love has been helping so far, but like the rest of us, has a life to live. There's no fixed timescale or anything, it would just be great to have some feedback. (preferably, people who know the game well) I guess there are two potential things which I could always use more help in I am obviously building up my own brand-new level set which I will also be releasing, probably alongside the Editor, as a demonstration of what is possible. I still have a few final tweeks etc to add, but would appreciate any feedback / support I can get from any other hardened Bloodwych fans, or people interested in this project. together, I think these are all that is required to create completely new Bloodwych levels. Object Stack Positioning, including shelves I might as well reveal that the result of many hours of laboured love is finally coming together, and I have completed a working / usable version of my Bloodwych Editor for the Amiga.Äownload of the editor is available on private request (PM me or visit the Bloodwych Editor forum), until such time as I am happy that it is stable/complete enough for release (which, thankfully, it very nearly is) ![]()
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